VR Experience & Installation, 2021
What does it mean to translate the essence of an age-old craft into a digital context? In answering this question, I sought inspiration in my previous training and work as a cabinet-maker. The sensation of working physically with tools generates skills and knowledge in your hands.
To recreate this bond between maker and material, I devised a VR wood workshop that lets you work with wood like a real craftsperson and, in the process, lets you master the tools involved, just like in a ‘physical’ workshop. This project explores the simulation of a craft to learn skills previously available in the physical world.
Printed metal benches, 2021
As a cabinet-maker, I often made furniture out of ‘fake’ wood. That involved covering plywood with HPL sheets printed with oak, beech or walnut. Intrigued by the paradox of such simulated surfaces, I investigated the fluidity of ‘real’ and ‘fake’ wood.
I came to see the image of wood as an independent material, liberated from its source. I can use types of wood that are unavailable or endangered, morphing them into any shape and controlling their grain and colour in ways I never could as a craftsperson.
Research Publication, Animation, Chair, 2019
Interior design blogs, magazines and social media accounts can often be the source for desirable, of the moment, and timeless, furniture and decor. The project brings into question the condition of want to surround oneself with what, through the gaze of such platforms, can be considered ‘ideal’ or ‘iconic’ objects.
Having collected and categorised pieces of featured furniture, they were then fed into a machine learning algorithm to create new images for each category inputed. From the image outputted a new object could be realised, a material amalgamation of what has been deemed stylish or contemporary. Here, an unconventionally constructed chair, depicts the product of our attempts at self design.
Depicting a battle on sea, land and in the air, the story is entirely fake, these events did not take place, the imagery is generated by BigGan, a generative adversarial network. However, it visually tells the story of confrontation, violence and conflict and thereby outlines the potential harm new image generating technologies pose to our society.
This publication takes into focus the far-right movement “Reich Citizens” as a subculture. With interviews giving knowledge from experts in the field, the publication translates and depicts their belief system in a graphical and informative way.
Part of the book is printed only in black, looking at “Reich Citizens” from a scientific angle, referring to sociology and psychoanalysis, to understand its roots, ideologies and social impact. The opposing part of the book, printed in red, is disrupting, representing their belief system as a manifesto. An authoritarian, yet unsystematic manifesto that entangles, confuses and potentially even frustrates the reader.
Typography, Publication, Animation, 2019
Grids exist to organize and structure their content. We associate them with rigidity and seriousness. A grid is like your parent who tells you not to run around. But what if instead, a grid could be more like your best friend as a child.
What if it could help you create something that is playful and exciting? Marta was made with that idea in mind. Using the grid in a way that would make the typeface more expressive. How playful can a grid be? 3 Elements, 9 fields, Tic-Tac-Toe.
Visual research, experimental printing, Publication, 2019
A homage to the unintentional beauty of machines. "By beauty I do not mean, as most people would suppose, the beauty of living figures or of pictures, but, to make my point clear, I mean straight lines and circles, and shapes, plane or solid, made from them by lathe, ruler and square.
These are not, like other things, beautiful relatively, but always and absolutely. Their beauty is entirely unintentional — it is a by-product. Nevertheless they satisfy through their integrity, due proportion and clarity, the excellent thomistic definition of the beautiful as that which being seen, pleases." Machine Art Catalog, Museum of Modern Art, New York, 1934
Voice assistant, Video, Website, 2019
Introducing Marta — A completely new way of having your questions answered. This project derived from research on Reich Citizens as a response to the implementation of ordinary virtual assistants in our homes. These assistants will soon become relevant providers of information that are controlled by private companies.
Private corporations are by default not interested in a diverse representation of knowledge, and filter, if not censor, the information provided by these assistants. A virtual assistant that believes in conspiracy theories and alternative facts acts as a critical reminder of freedom of information.
Posters, Album covers, 2018-2019
Different album covers and posters for the music label RDK Island. Heroic Purgatory is the first LP of White Collar Crime (WCC) and the second release on the music label RDK Island. As part of their art direction, they asked to design their album cover with a photography by the German contemporary artist Rosemarie Trockel and the poster for the release party. Other album covers included Face2 / Voices by the artist Broshuda and Slippery Ku / Juice by MAXXA & M Pounds.